Jul 13, 2026, 10:34 PM

DOOMQL

30-second summary

<p><strong><a href="https://github.com/petergpt/doomql">DOOMQL</a></strong></p> Peter Gostev built this using GPT-5.6 Sol. This is a <em>lot</em> of fun: </p> <blockquote> <p>DOOMQL started with a deliberately unreasonable question: what if SQLite were the game engine, not merely the place where a game stores data?</p> <p>The result is a small, original Doom-like game in which SQL owns movement, collision, enemies, combat, progression and every RGB pixel on screen.</p> </blockquote> <p>It's implemented as a Python terminal script - I tried it out like this:</p> <pre><code>cd /tmp git clo

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DOOMQL
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<p><strong><a href="https://github.com/petergpt/doomql">DOOMQL</a></strong></p>

Peter Gostev built this using GPT-5.6 Sol. This is a <em>lot</em> of fun: </p>

<blockquote>

<p>DOOMQL started with a deliberately unreasonable question: what if SQLite were the game engine, not merely the place where a game stores data?</p>

<p>The result is a small, original Doom-like game in which SQL owns movement, collision, enemies, combat, progression and every RGB pixel on screen.</p>

</blockquote>

<p>It's implemented as a Python terminal script - I tried it out like this:</p>

<pre><code>cd /tmp

git clo

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